Fantastic 3d graphics and special effects Free to play Meltdown game mode with great weekly prizes View games in progress or replays to learn new strategies Amazing dark fantasy card art that is sure to wow you, even rivals the top trading card games! Many new cards in the Lost Lands expansion, bringing the total to more than 800 cards "Shadow Era proves that digital TCG's can be just as fun as their real world counterparts." - Gamezebo "Shadow Era is a deep CCG that's easy to pick up, but nearly impossible to put down." - Slide To Play (4/4) ![]() "Shadow Era is a must-download for fans of CCGs." - TUAW "A fantastic representation of what freemium games should be." - Touch Arcade Will you defend humanity against its many foes, and fend off this scaly menace? Or will you take flight with the Sandwing Broodmother and punish Humanity for dabbling with powers they have no right to command? Warnings from the Keeper of the Mystic Flames ignored, the ritual is successful - creating the first Feline Humanoid champions of Humanity on Balor! However, the energy releases cracked open the ancient egg-caverns of the Sandwings - a terrible tribe of dragons thought to be long-extinct. Mystics from Templar and Twilight persuasions collaborate on an intense ritual to infuse the souls of departed humans into the ferocious bodies of Balor's many jungle cats. Your progress and cards will be saved on the server and can be accessed from any device! You must decide which strategy to use as you build your deck, in one of the most balanced card games out there!Ī new saga begins in the world of Balor! With the forces of the wild becoming more increasingly dominated by the Shadow aligned Wulven faction, a desperate attempt is made to tilt the scales of nature back in favor of humanity. Battle with AI opponents or other players in realtime pvp to earn more cards. Start your campaign by choosing your Human Hero, and get a free starter deck. Shadow Era is the full scale, cross-platform collectible trading card game that you've been looking for, with the most generous free to play system out there! 4 allies gained an alignment to boost Homunculus, Templar and Undead.įixed a bug where Dragon's Tooth (ex146) becoming an ally with no abilities couldn't have its attack increased.įixed a bug where Nanaya (ll060) doesn't buff allies created by Rise of the Banners (rr062).įixed a bug where Felinian Dissenter (rr051) wasn't reducing weapon bow damage to it.įixed a bug where Gyre and Gimble (rr102) gives card draw when a weapon enters play without being summoned.įixed a bug where Tranceposer (rr121) can steal an opposing unique ally when you already control that ally.įixed a bug where Nine Lives (rr131) can be activated with a full hand. 20 buffs to Dark Prophecies class cards. 9 buffs to Call of the Crystals class cards. 8 changes to Rekindled Rebirth cards, including 3 that are now unbanned. 14 new class cards added to the Rekindled Rebirth set. 10 new Shadow allies from the Kyberian alignment. 8 new Human allies from the Scaleforge alignment. ![]() 2 new heroes: She-Lah (Human Wulven) and Markus (Shadow Priest). A 26 card update including 2 New Heroes! A Shadow Priest, and a Human Wulven hero! ![]() Homunculus having access to all the different types of combat damage really makes me appreciate the Frankenstein approach of the tribe much more.The Scaleforge have returned to help Humanity fight the Sandwing scourge! Meanwhile, darkness emerges from the heart of Kyber. Homunculus decks are generally ally heavy and very reliant on items and attachments specifically, with a splash of other abilities here and there. The neutral side appear to be all over the place but provide some additional choices for both the human/shadow builds. The human side appears to be a wisp (no real synergy), electric theme and a combination of temporary and actual growth. So far the shadow side of the tribe revolves around discarding from the hand and exiling from any graveyards to manipulate the board and receives one or more bonuses from doing so. Essentially the tribe is using “pieces” from your hand and “parts” from graveyards to grow your allies. Then growing and augmenting them.Īs I look over the tribe in general and read the wiki about what the alignment is, I can’t help but think of the Frankenstein monster. Lore: The Homunculus alignment is tied together by the idea of created allies, usually with some elemental (fire, ice, electrical) theme or being created from other allies. They seem to have a wide range of effects, some involving the graveyard, attachments, and attack/health increasing. This type of ally are made up of creatures which have been artificially created by their specific faction (they have members on both the Human and Shadow sides). They were introduced in Dark Prophecies, with further support in Shattered Fates. Homunculus is a tribe of allies in Shadow Era.
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